]> dgit.raspbian.org Git - gnome-shell.git/commit
WindowManager: clean up scale_y when overwrite the map animation
authorGiovanni Campagna <gcampagna@src.gnome.org>
Sun, 16 Dec 2012 19:02:17 +0000 (20:02 +0100)
committerGiovanni Campagna <gcampagna@src.gnome.org>
Sun, 16 Dec 2012 19:45:43 +0000 (20:45 +0100)
commit15063ef3d53bdd740f5e5c77d6fb4dadd737fa70
tree69f0998563a79590065b2b0d230ce58a00bcbfeb
parent3b8a125732a7ad743903d5676af549b0a210d6b4
WindowManager: clean up scale_y when overwrite the map animation

If we overwrite a map animation (for example because the actor is now destroyed),
we need to complete it first, otherwise it starts off from a random
middle point. This is the same treatment opacity gets for normal windows.

https://bugzilla.gnome.org/show_bug.cgi?id=690241
js/ui/windowManager.js